ISROATUL KHUSNA, Nur; ANJANI, Sevina Yushinta. Spurring Student Activity Through Action Game-Based Learning (GBL) Method in Sociology Learning. Entita: Jurnal Pendidikan Ilmu Pengetahuan Sosial dan Ilmu-Ilmu Sosial, [S. l.], v. 1, p. 1–14, 2025. DOI: 10.19105/ejpis.v1i.19121. Disponível em: https://siakaddev.iainmadura.ac.id/index.php/entita/article/view/19121. Acesso em: 31 jul. 2026.